tag:blogger.com,1999:blog-5124770754805827894.post1932930307256414207..comments2023-06-15T11:59:39.572-04:00Comments on DYVERS: Basic Dungeons and Dragons 5e v0.1, Part 4 (pg..10): The Problem with ExperienceDyvershttp://www.blogger.com/profile/06032957275132817602noreply@blogger.comBlogger27125tag:blogger.com,1999:blog-5124770754805827894.post-85071681686218003762015-10-14T18:56:50.179-04:002015-10-14T18:56:50.179-04:00True facts.True facts.Dyvershttps://www.blogger.com/profile/06032957275132817602noreply@blogger.comtag:blogger.com,1999:blog-5124770754805827894.post-46046391419748387872015-10-14T11:47:33.050-04:002015-10-14T11:47:33.050-04:00Level caps are for video games. In D&D, 20th l...Level caps are for video games. In D&D, 20th level is just where the design notes kind of trail off. . . "here there be dragons."<br /><br />Advance at your own peril! >:D<br /><br />--Ditherditherhttps://www.blogger.com/profile/16636135891319380870noreply@blogger.comtag:blogger.com,1999:blog-5124770754805827894.post-69463026512063827642015-10-13T20:59:09.744-04:002015-10-13T20:59:09.744-04:00I absolutely disagree with your point that a chara...I absolutely disagree with your point that a character is ". . . not typically 'supposed' to reach level 20. I think the convention that the game was conceived with is that level 10 is like being an incredibly powerful badass and level 20 is for demigods and dragons and other NPCs." The only convention that matters when it comes to how powerful a player's character can Dyvershttps://www.blogger.com/profile/06032957275132817602noreply@blogger.comtag:blogger.com,1999:blog-5124770754805827894.post-63759389539438952812015-10-13T18:19:34.982-04:002015-10-13T18:19:34.982-04:00Personally, I think that PC's are not typicall...Personally, I think that PC's are not typically "supposed" to reach level 20. I think the convention that the game was conceived with is that level 10 is like being an incredibly powerful badass and level 20 is for demigods and dragons and other NPCs. The idea that you should alwqays hit level cap is from WOW and is a "later development". Konstantin Pogorelovhttps://www.blogger.com/profile/02815122147339836182noreply@blogger.comtag:blogger.com,1999:blog-5124770754805827894.post-64084150276209499882014-07-29T19:35:37.854-04:002014-07-29T19:35:37.854-04:00Probably not. Had to look up what E6 meant but I d...Probably not. Had to look up what E6 meant but I don't think it's for me. It isn't that I am opposed to progressing to high levels, I just don't think that the lower levels should be dispensed with as quickly as possible. For non-munchkins, they provide some of the most intense and satisfying game experiences.<br /><br />Also, E6 seems to place a lot of emphasis on feats. I don&#tomhttps://www.blogger.com/profile/06653459162258850269noreply@blogger.comtag:blogger.com,1999:blog-5124770754805827894.post-22832007993050826142014-07-28T10:28:42.491-04:002014-07-28T10:28:42.491-04:00You aren't weirder than average. You'd pro...You aren't weirder than average. You'd probably fit in with the E6 crowd.<br /><br />--Ditherditherhttps://www.blogger.com/profile/16636135891319380870noreply@blogger.comtag:blogger.com,1999:blog-5124770754805827894.post-92142050678875724572014-07-27T03:48:55.453-04:002014-07-27T03:48:55.453-04:00Despite all of the analyses and comparisons of lev...Despite all of the analyses and comparisons of level progression, relative character power, and what factors into XP awards for various editions; the pace of level advancement for all editions of D&D can be summed up in one rule with one correlary: The characters will gain levels approximately as fast as the DM wants them to. However, exceptionally clever players will advance a bit faster tomhttps://www.blogger.com/profile/06653459162258850269noreply@blogger.comtag:blogger.com,1999:blog-5124770754805827894.post-57268932292577202512014-07-24T15:01:23.259-04:002014-07-24T15:01:23.259-04:00Tsk. How could I forget Egoraptor?
https://www.yo...Tsk. How could I forget Egoraptor?<br /><br />https://www.youtube.com/show/sequelitis<br />https://www.youtube.com/watch?v=XOC3vixnj_0<br /><br />For some reason, his Zelda episode isn't listed with the other three. He's merciless AND funny, a rare combination! :D<br /><br />A lot of times when gamers bitch about the design on the internet and fancy themselves game designers, they're ditherhttps://www.blogger.com/profile/16636135891319380870noreply@blogger.comtag:blogger.com,1999:blog-5124770754805827894.post-53395219030899427552014-07-24T14:53:15.859-04:002014-07-24T14:53:15.859-04:00Okay, I'll put some stuff together. :)
"...Okay, I'll put some stuff together. :)<br /><br />"Combat and Character Advancement"<br />http://www.rpgmakervx.net/index.php?showtopic=56526<br /><br />I wrote this tutorial for RPG Maker users back in 2012. JRPGs are basically D&D mixed with the Visual Novel genre. Many of the things discussed in my tutorial (length of game, status effects, equipment upgrades, benchmarks &ditherhttps://www.blogger.com/profile/16636135891319380870noreply@blogger.comtag:blogger.com,1999:blog-5124770754805827894.post-90713257386265135302014-07-24T14:18:07.138-04:002014-07-24T14:18:07.138-04:00"Sorry if any of what I said came off as peda..."Sorry if any of what I said came off as pedantic... it was intended to be informative rather than uh... snobbish or lecture-y. I was trying to fit as much information as I could as quickly as possible into a small space."<br /><br />Not at all! I genuinely enjoying the information but it's sending me into research mode when I've already got two different series that I need to Dyvershttps://www.blogger.com/profile/06032957275132817602noreply@blogger.comtag:blogger.com,1999:blog-5124770754805827894.post-79192758167254058062014-07-24T13:59:42.204-04:002014-07-24T13:59:42.204-04:00Sorry if any of what I said came off as pedantic.....Sorry if any of what I said came off as pedantic... it was intended to be informative rather than uh... snobbish or lecture-y. I was trying to fit as much information as I could as quickly as possible into a small space.<br /><br />...Moving along with the inevitable rambling on the subject of scale and scope...<br /><br />I started examining the power levels of characters between editions when ditherhttps://www.blogger.com/profile/16636135891319380870noreply@blogger.comtag:blogger.com,1999:blog-5124770754805827894.post-52686518422499285172014-07-24T13:39:38.839-04:002014-07-24T13:39:38.839-04:00"To have a meaningful discussion about "..."To have a meaningful discussion about "how quickly" PCs level up, we need to understand power benchmarks -- what those levels "mean" in each edition, and how long it takes to get there."<br /><br />Another rabbit hole that will devour my free time. You're enjoying giving me topics that I may never have an answer for and that may consume me entirely aren't Dyvershttps://www.blogger.com/profile/06032957275132817602noreply@blogger.comtag:blogger.com,1999:blog-5124770754805827894.post-80767042611172899372014-07-24T13:30:15.133-04:002014-07-24T13:30:15.133-04:00"You also have to take into effect the way th..."You also have to take into effect the way that we award experience points..."<br /><br />I was thinking about this. There are three levels at which XP interactions occur -- the mechanical level, where XP increments character level. There's the dynamic level, where character levels interact with encounters. And there's the aesthetic level, where players feel XP and character ditherhttps://www.blogger.com/profile/16636135891319380870noreply@blogger.comtag:blogger.com,1999:blog-5124770754805827894.post-40867305622839083412014-07-24T13:09:57.921-04:002014-07-24T13:09:57.921-04:00See, this comment is just another example of why I...See, this comment is just another example of why I love you coming by the blog!<br /><br />Anyway, I'm utterly fascinated by the whole concept of Fourth's 30 being other editions' 20. I'm going to have to look more into that after I get through everything because that's a rabbit hole in and of itself that I really want to explore. <br /><br />"You can't just do a Dyvershttps://www.blogger.com/profile/06032957275132817602noreply@blogger.comtag:blogger.com,1999:blog-5124770754805827894.post-44741845328721151132014-07-24T12:53:57.217-04:002014-07-24T12:53:57.217-04:00When I compared the tables it was more to discuss ...When I compared the tables it was more to discuss where we leveled rather than <i>how</i> we leveled. I didn't discuss the values of experience for killing monsters in an edition by edition comparison, gaining experience through treasure, or role-playing because it would have made this post far more math intensive and less fun to read. <br /><br />That said, it's been my experience that Dyvershttps://www.blogger.com/profile/06032957275132817602noreply@blogger.comtag:blogger.com,1999:blog-5124770754805827894.post-165582061603352602014-07-24T12:44:47.030-04:002014-07-24T12:44:47.030-04:00I love the dracolich! What a great monster!I love the dracolich! What a great monster!Dyvershttps://www.blogger.com/profile/06032957275132817602noreply@blogger.comtag:blogger.com,1999:blog-5124770754805827894.post-49664115470356607512014-07-24T12:43:40.487-04:002014-07-24T12:43:40.487-04:00Thank you Giuseppe!Thank you Giuseppe!Dyvershttps://www.blogger.com/profile/06032957275132817602noreply@blogger.comtag:blogger.com,1999:blog-5124770754805827894.post-48268735178073119022014-07-24T12:43:11.471-04:002014-07-24T12:43:11.471-04:00That's certainly a valid way of looking at it....That's certainly a valid way of looking at it. Though I think that one of the things you can judge by that table is that there has been a consistent trend over the last 14 years to make it possible for more people to attain a higher level and to see a greater scope of the overall D&D game. Dyvershttps://www.blogger.com/profile/06032957275132817602noreply@blogger.comtag:blogger.com,1999:blog-5124770754805827894.post-24102834682805537752014-07-24T12:40:46.194-04:002014-07-24T12:40:46.194-04:00+Otto Q
Thanks!+Otto Q<br /><br />Thanks!Dyvershttps://www.blogger.com/profile/06032957275132817602noreply@blogger.comtag:blogger.com,1999:blog-5124770754805827894.post-25154235267455885592014-07-24T12:40:25.158-04:002014-07-24T12:40:25.158-04:00With Third I always felt the sweet spot was 7 - 15...With Third I always felt the sweet spot was 7 - 15. Just a great place to adventure because everything can be a reasonable challenge and nothing is too far beneath you to make it unworthy of your attention. Dyvershttps://www.blogger.com/profile/06032957275132817602noreply@blogger.comtag:blogger.com,1999:blog-5124770754805827894.post-90532621369908677762014-07-24T10:58:56.705-04:002014-07-24T10:58:56.705-04:00Whoa, hold up. XP and levels don't work that w...Whoa, hold up. XP and levels don't work that way.<br /><br />You can't just do a comparison of levels by the name (which just happens to be a number in the case of levels, like a priest is a priest and a thief is a thief) you have to take into account what kind of 'scope' is represented by a level -- and for that you have to factor in monsters, too.<br /><br />I discuss this a bitditherhttps://www.blogger.com/profile/16636135891319380870noreply@blogger.comtag:blogger.com,1999:blog-5124770754805827894.post-48180188743214323002014-07-24T10:02:48.677-04:002014-07-24T10:02:48.677-04:00+Otto Q I can attest you played your character fo...+Otto Q I can attest you played your character for a LONG time before you ever saw level 9.<br /><br />In past editions (barring 4th I have never ran it,) I have always felt D&D for me as a GM has a personal sweet spot between levels 5 and about 12 or so. These were the levels where the Players had cool abilities and packed a punch, but were not so overboard powerful that the lone Markhttps://www.blogger.com/profile/12793781986788315513noreply@blogger.comtag:blogger.com,1999:blog-5124770754805827894.post-88493461682187076702014-07-24T08:22:44.691-04:002014-07-24T08:22:44.691-04:00And you're only looking at half of the equatio...And you're only looking at half of the equation, obtaining experience has gotten easier over the editions too. While I haven't looked at the XP values for 5e, the difference between 1e and 3e was it took killing 80 orc to raise a fighter to 2nd level in 1e. <a href="http://alesmiter.blogspot.com/2013/01/xp-evolution-orc.html%22" rel="nofollow"> By 3e it was down to seven </a>.Rod Thompsonhttps://www.blogger.com/profile/12824146866756155345noreply@blogger.comtag:blogger.com,1999:blog-5124770754805827894.post-74980029885128569962014-07-24T08:14:32.502-04:002014-07-24T08:14:32.502-04:00Aside from treasure, new magic items and weapons, ...Aside from treasure, new magic items and weapons, the only other thing to look forward to is leveling. I think this iteration of the game has taken a lot of factor into consideration when it comes to leveling up. Since gaining XP for gold has gone by the wayside for some time, they had to fine tune the math over the editions and find a happy point. I think fast leveling early on, and then Jim Haltomhttps://www.blogger.com/profile/18027543630803308847noreply@blogger.comtag:blogger.com,1999:blog-5124770754805827894.post-14621095751628913292014-07-24T03:45:53.620-04:002014-07-24T03:45:53.620-04:00I like your comparision table, and I like this new...I like your comparision table, and I like this new leveling progression.<br /><br />If you think about it a bit it's like the "level of learning" that accompanies some heroes of the fantasy books, that is thrown against his will in the epic events of the story and he starts, usually, as the scarce of the group, but one can see from the beginning its potential.Anonymoushttps://www.blogger.com/profile/09772329817644671667noreply@blogger.com