Showing posts with label Blogging. Show all posts
Showing posts with label Blogging. Show all posts

Thursday, May 7, 2015

Top Ten Bloggers of Today?

When you think of an RPG Blog who is the first person that you think about?

For years my answer to that question would be tied between +James Maliszewski, who wrote Grognardia, and +R.D. Reed, who wrote Cyclopeatron. They were two of the guys who kept me coming back, reading everything they wrote, and hoping that one day I would be the sort of author who had people that wanted to read me that way too. When I think about blogging today, though, neither of them comes to mind because they've both largely stepped away from their blogs. 

That got me to thinking who's out there today, actively blogging, that you think of when it comes to the RPG Blogging scene? More to the point of this post: who are the top 10 bloggers for you? Who gets you excited when you see that they've updated because you don't know what you're going to find? Who inspires your games, your creativity, and keeps you motivated?

It's not an easy question to answer because there are so many great bloggers out there who are really putting out some top notch content. My own list is constantly in flux based on my mood, what's captivating my attention, and where my own games are going. Still, if I'm going to be asking you cats who are your favorites I should post my own. So here they are, in no particular order:

My Top Ten Bloggers of Today



+Logan Knight and Rosie Turner who write Last Gasp







+Jay Exonauts who writes Exonauts!

Ask me again tomorrow and it's sure to change but for right now there it is! So, who are your favorite authors of today and what blogs do they write?

Thursday, March 5, 2015

BEST READS OF THE WEEK! February 22 - 28, 2015


Welcome back to the Best Reads of the Week! Every week I read through more than 450 blogs looking for the best rpg related articles to bring them directly to you. This week we've got advice for breaking into game design; strange inches; a blog closing; anniversaries; and so much more! If you see a post that you like be sure and tell the author how much you enjoyed it!



If you've got any questions about this month's lists be sure and check out the FAQ. And as always, thank you for your comments, shares, plus 1s, and for taking the time to read this list. See you on the next set!

BEST READS OF THE WEEK
FEBRUARY 22- 28, 2015!

Breaking into Game Design as a Woman by +Jessica Price, from the blog Bedside Notepad: If you're a woman and considering getting into game design then this article by Paizo's Jessica Price is a great place to start thinking about how to get where you want to be. But don't think this advice is only applicable for women as it's great advice regardless of your gender.

Advice for women looking to get into game design, Part III by Wundergeek, from the blog Go Make Me a Sandwich: While the title and the article are directed at women in particular the advice often applies to anyone trying to get into game design.

When an Inch is not an Inch in AD&D by Delta, from the blog Delta's D&D Hotspot: There's a complexity to AD&D that often mystifies players who came later to the game, and this discussion of what 1 inch represents in the edition demonstrates one of the many reason why that happens.

Great Clomping Feet by Smiorgan, from the blog Department V: Like talking about your character, world building is a boring exercise that often only fascinates the person working their way through the process but bores everyone else who comes along afterwards.  Hard to argue against that statement.

Sorry We're Closed by +Eric Treasure, from the blog The Dragon's Flagon: Come say goodbye to a great blog that has never gotten as much attention as it deserved.

When it's Time for a Character to Leave the Party by +Tim Shorts, from the blog Gothridge Manor: Occasionally there comes a time when it's right for a character to walk away from the story. This post by Tim highlights when the time is right by talking about when his own character stepped off the stage.

Fortieth Anniversary of Games Workshop by +Jon Peterson, from the blog Playing at the World: It seems that a year after the fortieth anniversary of Dungeons & Dragons that we've forgotten that other companies were started shortly on the heels of TSR. Thank goodness that Jon Peterson is there to remind us about some of the other great companies that have dominated their industries!

We're Not Playing D&D with the Escapist Ever Again and "Cool, Cool" and Other Words of Wisdom from the Escapist by +Zak Smith, from the blog Playing D&D with Porn Stars: There are times when you have to take a stand on the people you're doing business with and the people that they hire. Do you work for someone who is a homophobe? That hate's transsexuals? Or do you walk away from them and their bullshit. Zak Smith has made his decision. What would you do in his place?

Monster Manual's Appendix N by Mike Monaco, from the blog Swords and Dorkery: The original Appendix N was designed to inspire you to come up with great adventures and to help inspire the tone of your campaigns for years to come. So what if the Monster Manual had come up with books to inspire your monsters? Mike Monaco is trying to do just that and you should totally come along for the ride and help him out!

The Past Few Years Have Been Wasted by Talysman, from the blog The Nine and Thirty Kingdoms: So if something isn't expressly written in the rules than you can't do it? As Talysman put it, "Since when was that an Old School idea?"

Wednesday, March 4, 2015

BEST READS OF THE WEEK! February 15 - 21, 2015



Welcome back to the Best Reads of the Week! Every week I read through more than 450 blogs looking for the best rpg related articles to bring them directly to you. This week we've got open letters to game publishers (and a reply); fantastic cities; ancient artifacts; terrible investments; and so much more! If you see a post that you like be sure and tell the author how much you enjoyed it!

If you've got any questions about this month's lists be sure and check out the FAQ. And as always, thank you for your comments, shares, plus 1s, and for taking the time to read this list. See you on the next set!

BEST READS OF THE WEEK
FEBRUARY 15 - 21, 2015!

[Mystara] Lawrence Schick Answers Q's on the Original Known World by +James Mishler, from the blog Adventures in Gaming v2: James has been following up on Lawrence Schick's Black Gate article, The “Known World” D&D Setting: A Secret History, from the first week of February. In this post he's gotten some answers that help put the world into better perspective.

Megadungeons Need Vast Spaces by JDJarvis, from the blog Aeons & Augauries: JD is continuing to refine his thoughts on the nature of megadungeons and how they should exist within his campaign worlds. As is so often the case his ideas are the sort of things that could launch a mini campaign in and of themselves.

5e Friday - Forgotten Realms by Callin, from the blog Big Ball of No Fun: If you're like Callin and wondering why the Forgotten Realms continues to be the only setting being produced it might have you wondering other questions too. A good place to get your mind working on the subject.

Advice for Women Looking to Get Into Game Design, Part I and Advice for Women Looking to Get Into Game Design, Part II by Wundergeek, from the blog Go Make Me a Sandwich: While the title and the article are directed at women in particular the advice often applies to anyone trying to get into game design.

An Exorcism of ... Political Correctness? "Who are the Nibelungs?" Part 2 by +Jens D., from the blog The Disoriented Ranger: There are certain questions about our games that can tend to become thorny points in our sides. For some the answer is to avoid talking about them entirely, not so for Jens in this great post.



An open letter to game publishers: Please stop trying to make me feel like a Sleaze by Matthew J. Neagley, from the blog Gnome Stew: Arguably this is the most controversial post from Gnome Stew in years. Equally debatable are the merits of Neagley's criticisms. I'll leave their validity, or lack there of, up to you. 

Lapidir, the City of Secret Fire; Districts of Lapidir Part I; and Districts of Lapidir Part II by +Arnold K., from the blog Goblin Punch: This series of three posts describing the City of Lapidir could make up a campaign all in themselves. There is so much here that I haven't stopped reading them, and rereading them since they were first published. Excellent work!

Ancient Artifacts. One Man's Trash is another Man's Treasure by +Alasdair Cunningham, from the blog Iron Rations: If you're trying to build an ancient artifact that will help color your campaign then do yourself a favor and read this excellent post by Alasdair to see how it's done right!

Dear Gnome Stew by +James Raggi, from the blog Lamentations of the Flame Princess: James has a response to Neagley's open letter from the perspective of a game publisher that sets things straight. Do you agree with him or with Neagley?

The Murder Hobo Investment Bubble by +Emily Dresner-Thornber, from the blog /project/multiplexer: In this clever post Emily explores what might cause someone to hire a group of 'Murder Hobos.' Great bit of speculative reasoning that could help campaigns grounded firmly in a 'realistic' world bound by the laws of economics and reason.

Hero Forge Miniatures Review: Not Ready for Prime Time by +Marty Walser, from the blog Raging Owlbear:  Marty tried out the Hero Forge Miniatures and his experiences should be read by anyone thinking of doing the same.

Trust Your Instincts, Most of the Time by the Rambling Roleplayer, from the blog The Rambling Roleplayer: Questioning yourself and doubting your own ideas is as common among Dungeon Masters as acne among teenagers. Yet our instincts are better than we think, just ask the Rambling Roleplayer! 

Tuesday, March 3, 2015

BEST READS OF THE WEEK! Febraury 8 - 14, 2015

Welcome back to the Best Reads of the Week! Every week I read through more than 450 blogs looking for the best rpg related articles to bring them directly to you. This week thoughts on alignment; dominant NPCs; thoughts on time management; terrible Game Masters; and so much more! If you see a post that you like be sure and tell the author how much you enjoyed it!


If you've got any questions about this month's lists be sure and check out the FAQ. And as always, thank you for your comments, shares, plus 1s, and for taking the time to read this list. See you on the next set!

BEST READS OF THE WEEK!
FEBRUARY 8 - 14, 2015!

Too Useful NPCS by jfoster, from the blog 6d6 Fireball: There's a fine line that many of us walk when it comes to getting the players into an adventure that revolves around the question: why haven't the big NPCs handled this situation. jfoster from the 6d6 Fireball blog has some thoughts on this problem.

The Art Of Retreat, a.k.a. “Run Away, Run Away!” by markrigney, from the blog Black Gate, Adventures in Fantasy Literature: Have you ever had a situation that you knew was hopeless? You knew you should run or else you, and your entire party, would die? Why do you suppose that none of us every run away and instead keep pressing forward to our certain dooms? 

A Random Encounter Chart that Reminds You of the 5e Hex Crawl, Wandering Monsters, Weather, Navigation, and Surprise Rules by Paul, from the Blog of Holding: If you're into running Hex crawls but worry that 5e has made it nearly impossible to do so Paul gone through the Dungeon Master's Guide and found the rules you'll need to do it "by the book."

Why Alignment is So Hard by FrDave, from the blog Blood of Prokopius: Alignment discussions tend to occupy a large portion of the online community's discussions surrounding Dungeons & Dragons styled games. This might lead you to believe that such discussions are filled with trite repetitions of past arguments yet FrDave's thoughts on the subject never seem so dull or repetitive.

The Fellowship by Micheal Shorten by Delta, from the blog Delta's D&D Hotspot: If you ever enjoyed chgowiz's stuff then you need to check out this new document that Delta has brought to the fore. It's free and reminds you why chgowiz was such a force a few years ago (and makes me wish chgowiz would go back to blogging regularly again).

It May Be Easy, But That Doesn't Mean I Can Do It Right by +Charles Akins, from the blog Dyvers: Time management is one of the great white whales that I have been chasing since the first time I decided to step behind the screen. How about you?

The Arrogance Trap by Angela Murray, from the blog Gnome Stew: Have you ever had Dungeon Master who thought their poo didn't stink? Are you sure it isn't you?

The Road Not Taken in D&D Art by +Paul Gorman, from the blog Quickly, Quietly, Carefully: While it's safe to say that many of us have a deep connection to the art that comes along with our favorite role-playing games there's also the suspicion that it could have been much different, and perhaps better. In this image heavy post Paul presents covers from fantasy and science-fiction novels that came out around the same time as Dungeons & Dragons that makes me wonder why wasn't our art more like them.

Monday, March 2, 2015

FAQ for February Best Reads of the Week


February 2015 saw a massive expansion of my reading list as I begin to prepare in ernest for the 2015 Great Blog Roll Call. The list is very much in flux as I find myself trying to figure out how best to set everything up. I have redefined what an Abandoned Blog is in recent days and in the coming weeks I have to determine a better format to make things easier for everyone to see the GBRC. Last year's list was so large that it often took too long to load in my opinion. 

Anyway this month saw the discovery of new blogs that I had never seen before and one of my long time favorites ending its tenure. Such is the way with blogging I suppose. At least he let us say goodbye. 

BEST READS OF THE WEEK! February 1 - 7, 2015


Welcome back to the Best Reads of the Week! Every week I read through more than 450 blogs looking for the best rpg related articles to bring them directly to you. This week we've got the history of the "known world;" thoughts on the D&D release schedule; game reviews; the best of January; and so much more! If you see a post that you like be sure and tell the author how much you enjoyed it!


If you've got any questions about this month's lists be sure and check out the FAQ. And as always, thank you for your comments, shares, plus 1s, and for taking the time to read this list. See you on the next set!

BEST READS OF THE WEEK! 
FEBRUARY 1 - 7, 2015

The “Known World” D&D Setting: A Secret History by Lawrence Schick, from the blog Black Gate, Adventures in Fantasy Literature: In this interesting article the author recounts his experiences creating the "Known World" with Tom Moldva. It's really neat reading what went into forming the setting and his own understanding of how successful they were in creating it.

Not Your Daddy's Steampunk by +Billy Billerson, from the blog Billy Goes to Mordor: Over the years I've had a lot of problems with the idea of a steampunk setting, and Billy's explanation of his problems seems to put my own issues into words better than I have ever been able to do in the past. 

Them Dungeons & Dragons 5th Edition Blues by +Joe Kushner, from the blog Appendix N: The support for Fifth Edition seems incredibly sparse when compared to what we saw in nearly every previous edition of the game. For some of us that's beginning to drag us down.

Deeper Impressions from the Edge of the Empire by Runeslinger, from the blog Casting Shadows: If you've been wondering about playing in the Edge of the Empire game from Fantasy Flight then this is a great place to get a deeper understanding of the system.

Norsemen & Giants, Iron Edda: War of Metal & Bone by +Kevin Smith, from the blog Melvin Smif's Geekery: When it comes to trying out new role-playing games there is always a danger that you'll go into it blind and pick something terrible - which is why I love great reviews like Kevin's.

Who's Afraid of the OSR by Smiorgan, from the blog Department V: Sometimes it seems like anyone who tries to talk about the OSR runs into loud, braying calls of, "That's not my OSR!" Still that didn't stop Smiorgan from discussing the subject in a way that brings a bit of fresh air to the subject.

Why Do We Even Roll Dice? by +Adam Muszkiewicz, from the blog Dispatches from Kickassistan: Dice have a special place for a lot of us and in this excellent post Adam discusses why they matter in our games.

Hacking the System - Why Do It? by +Mark Knights, from the blog RPG Knights: Have you ever wondered why some Game Masters always seem to be tinkering with their preferred rule sets instead of just moving on to another game system? Mark has some excellent thoughts on the subject that may answer that question for you.

Murder Hobos and the Supply Curve of Evil by +Emily Dresner-Thornber, from the blog /project/multiplexer: Have you ever considered the far reaching impact of your players' actions on the world they're exploring? Emily has and her thoughts on the wide ranging repercussions for the world are fascinating.

State of the RPG-verse by +Nicholas Bergquist, from the blog Realms of Chirak: If you look at the way that the industry is heading it's hard to be super optimistic even as we're told by ICv2 that sales, as a whole, have continued to climb for the last few years. But is that just an impression we're given by being online and the negativity that comes hand-and-hand with that, or is there something more substantial there?

Acceptable in the '80s: Dale Hurst's Tzeentch Warband by +Orlygg Jafnakol, from the blog Realm of Chaos 80s: This look at Dale's Tzeentch Warband article, which inspired countless others, has inspired me too. Really worth reading for anyone who's into miniatures.

Concept is King by Tom Doolan, from the blog Wishful Gaming: For some people the characters that they play hold to a concept that they've wanted to explore or to act out. And when you have someone like Tom doing that you know you're in for a great time!

Indoctrinating the Youth by +Ben L., from the blog Mazirian's Garden: If only all of us had someone like Ben come into our lives when we were young!

10 Best Reads of January 2015! by +Charles Akins, from the blog EN World: After reading more than 2,000 blog posts here are the 10 best from January!

Tuesday, February 10, 2015

Reading, and Writing, and Building.

Source.

Working on the Great Blog Roll Call (GBRC) 2015 can be a bit overwhelming at times. The first GBRC only had 278 blogs included once everything was said and done. The 2014 GBRC had and additional 87 blogs for 365. The current GBRC 2015 has broken the 400 mark and I'm only on the Ls - which isn't to say that I've got everyone's blog descriptions updated as I'm only in the As for the updates. That sounds weird considering that I'm further on the list and yet not. Let me put this a different way. In order to make the GBRC 2015 accurate I have to develop a thorough understanding of each blog so that everything doesn't read like a repetition (something that I think tends to happen with all the news blogs that get added after the list initially posts each year). So I try to read between three and six months worth of posts on each blog. To put that into perspective for the month of January I read over 2,000 blog posts just to do the Best Reads of the Week series and that didn't have all the blogs I'm adding to the GBRC 2015 involved. 

Moving on. This year I'm trying a few different things to make the list better than last years. First I'm adding an Abandoned and Retired Blogs section that will feature all the blogs that you can still find but are no longer maintained. I'm not sure how much of an impact this will have on the GBRC 2015's final number of active blogs but having a substantial number of blogs that never update on the list feels like I'm just padding the number rather than actively tending to the list. Hopefully this will make it easier for people to prune their lists. 

I'm building a list of all the blog authors who use Google+ and will be creating a post with that contact information. This way if you're looking for people who are writing blog post you can curate your Google circles to include all your favorite authors in one place. I'll also be including authors on the GBRC 2015 with each post to further ground the blogs with actual people. It seems like the more that happens the better relationships that we're all able to build with each other.
I'll also be adding new descriptions to nearly every blog that will be reflective of their 2014 focus and output. My idea is to make each entry as helpful as is humanly possible so that people coming on the list won't stumble into blogs that are completely against what they're looking for. After all if you're looking for a blog that has lots of really well done fluff pieces you're not going to want to pick up a design blog that focuses exclusively on the crunch of mechanical rules. Which brings me to the poll you'll find in the upper right hand side of the screen. I've put a bunch of things that I'm willing to do for this year's GBRC but I kind of wanted to see what you cats wanted. 

Another thing I need to do is develop a new banner and button to use for people to link back to the list. That may be a bit of a bear as I'm not real sure how to do it but I'll figure it out, I think . . . Anyway if you'd like to be included in the GBRC 2015 shoot me an e-mail with the title, "Please add my blog to the Great Blog Roll Call 2015," add I'll put you on! Oh, and before I go, I wanted to thank everyone who has been reading me, sharing my posts, dropping plus ones, and clicking on the ads (every little bit helps). I really appreciate you guys!

Wednesday, February 4, 2015

Breaking Through the Next Milestone!

I just broke the 300,000 page view mark! Well, actually I broke the 301,500 mark but-I-just-noticed-it-today-so-we're-going-to-pretend-like-it's-actually-300,000-quit-judging-me-you-bastards! 

Thanks to everyone who has come by and read the blog, who has shared my posts online, and who has ever wondered what the fuck I'm going to to do next! Here's to whatever comes next, no matter how bad it gets!


Thursday, January 22, 2015

The Merit Game

One of the things that I like about being online is that it provides me with a way to be judged solely on my work and not on the other aspects of my life. Other than my name and my gender you don't know my race, sexual orientation, or any of the other distinguishing aspects of my life. And unless I choose to share that information with you, you never will. Instead you have to judge the stories I write and the thoughts I express solely on their own merit. For me that makes being online an ultimate equalizer. 

What I look like in real life doesn't matter. Who I let touch me, when I let anyone touch me at all, doesn't matter. My words do. For other people that isn't the case. They can't help but try and find ways to put you into their neat, little boxes. You're a man and you're white so obviously you can't know anything about what it's like to be an outcast, oppressed, or poor. While you're black and a woman so you must tell us all what it's like to be an oppressed minority so that we can feel for you.

There is an argument that we all must shed any shred of anonymity online so that our actions can be fully understood from the perspective of who we are as an individual. Before we can talk about your efforts we must know the particulars of who you are. So you admit that you are a woman who is white and bisexual. Now we can begin to talk about your fantastic space adventures that you've been writing. Only we don't really need any of that when it comes to judging what you've been doing. Either what you've written is good or not. Whether you're a woman or bisexual doesn't (and shouldn't) matter in the least.

Being judged for your own merit is really easy online. You can go onto any forum and tell the world that your name is KissAlive75 and talk about anything you want. They don't know anything about you (other than you like the Kiss' Alive album) so they have to judge you by what you write. Blogs too are bastions of anonymity where you can be whoever you want to be and write about anything. In real life you can be a gay, transsexual bus driver who prefers to be called Meg but online it doesn't matter. Online you're Bliss78Kix and you're writing a fan fiction about a My Little Pony and Lord of the Rings mash up that's gotten 298,000 page views in the last two days alone and people are dying for the next installment. 

The point of all this is that I don't give a fuck about what color your skin is, what's between your legs, or who you're screwing. I couldn't care less about any of that because what matters is what you're putting out there for the world to judge you on. Your stories, your art, your thoughts matter and I judge you for those and those alone. 

Welcome to the merit game where you're judged solely on the things you do and not on anything else.

Friday, January 9, 2015

No Dear, This Is What Happens When You Engage.

Yesterday I wrote a post, Another Example of Things I Don't Understand, where I got a bit indignant about a RPGnet forum thread where a large group of posters were arguing that a white man can't and shouldn't attempt to create a game set in a world that draws on another culture besides the traditional pseudo-European setting. The reasoning that really struck a nerve with me was that by attempting to do so the white man (and it was always a white man, never a woman) was insulting the culture that he attempted to emulate. I find that line of thought and the reasoning supporting it to be absolutely repulsive.

Like every good boy with a blog I went online and ranted about it. And you know what? I wasn't alone in finding that line of thinking worthless as I had a lot of people come by the blog and leave me notes there and on Google+ expressing their dislike of it as well. I also had some people come along who wanted to express their support for that view which was . . . interesting. The guys who were into the whole thing seemed to be striking at targets that I wasn't presenting and arguing against lines of reasoning that I wasn't expressing. It was as though they had been through this discussion numerous times with others before me and had a set way that they discussed it.

It's fascinating how differently our approaches in discussing the whole thing were. I, and I think long time readers of this blog can attest to this, am very plainspoken and have no problem expressing my distaste for needless hand wringing and projecting personal issues onto my games. Which led to me dismissing arguments like +Kevin Farnworth's where he attempted to argue that ". . . going through a forest slaughtering orcs because they're inherently evil and savage is pretty much the exact reasoning colonists used invading Africa and the Americas.  The games we're playing don't come out of nowhere, and they don't really stop existing when we leave the gaming table."

This line of reasoning expects me to feel guilty to work. I'm supposed to have guilt over my ancestors killing and enslaving people, as though I were participating in the events. Even worse it argues that my games are just a reenactment of these past atrocities with orc skins draped over African and Native American bodies.


That is such an insulting position to take.

Look I understand that there are people in this world who have issues with everything that has happened in the history of man and they want to feel guilty, and have you feel that way too, for every past transgression that has been made. The thing is that I can only be held responsible for my own actions in this life and asking me to feel guilt for the misdeeds of people I've never known and had no impact on is just not going to happen.

But that doesn't mean that my mind wasn't changed about some things in this debate. +Dan Head, who writes the blog Dan & Sally's Digital Domain, really cut away at my indignation when he wrote:
"There's a lot going on in the Real World right now that has scared people into self-censorship. For example, my wife & I wanted to go see The Interview in a theater, but we mutually decided -- back when it was scheduled for theatrical release -- to wait until it had been out a day of two before heading out.

"People are a little afraid of offending certain groups right now, especially in Europe. There's a move to make it 'liberal' and sensitive, but still... Even owners of websites get drug into it because they don't want to be hacked, attacked, etc. they wind up saying things like, 'we shouldn't even be gaming. We should all work at a soup kitchen.'

"But really, people should stand up for free expression."
Reading that kind of put a different spin on the discussion for me. While I still believe that the whole debate over cultural appropriation in role-playing games is complete bullshit this idea that people are scared and are self-censoring is true. It's really hard keep being outraged when you realize that some of the things playing behind these comments might be coming from a place of fear.

Then while I was discussing a variety of topics with +John Theli, John made a comment that essentially over inflated the importance of games in the world. Which is when +Mark Van Vlack, who writes the blog Dust_Pan_Games (which everyone should read), came along and put everything into perspective.
"I would say in the context of the greater world, and it's myriad of real  problems. Role playing games do not matter. I will use those exact words and mean them exactly as stated. None of this matters a lick.

"The idea that opinions about this niche  hobby (RPG's) has any thrift in a world where real evil, bad intent, racism, murder, and all the rest thrive holds little water in my personal world view.

"I highly respect anyone opinion who thinks differently. It's your right and your view is equally valid. My feeling is that we have these discussions because intelligent creative people gravitate to this hobby and intelligent creative people are more likely to have opinions, and a willingness to defend them.

"So people at RPGnet and in threads like this one will continue to argue. The world will continue to spin. And somewhere someone who has never seen anything close to an  RPG will cause real harm to real people for their own rationalized reasons."
Kind of puts things into perspective, doesn't it?

I love having a blog where people feel comfortable enough to speak honestly and openly.  It's rewarding to have people who have helped me reshape my own understanding of where I stand, who get worked up about different things than me, who passionately argue for their position, and who bring a different perspective into this blog. 

I never thought when I started it that I would find an audience. So indulge me for a moment because I want to take this opportunity to tell all of you who read me that I thank you for coming along, reading, sharing, liking, plus 1ing, and commenting. Because this blog has steadily become a testament to what actually happens when you engage with the people who read you and the wider community as a whole. Don't let others fool you into believing that it has to be a terrible experience because it doesn't have to be. There are great people, and there are trolls, but in the end it is an excellent experience to engage. 

The Trouble with War

 Recently I introduced a war into my home game. Two factions aligned against each other and they began fighting in the capital of Bissel, Th...