Thursday, July 6, 2017
For those of you who haven't yet heard Jens D of the Disoriented Ranger produced an adventure, Monkey Business. He's published it on Drive Thru RPG as a pay what you want venture and this is my not review, review.
Now what do I mean by that silly sentence?
I cannot divest myself from my feelings for Jens. I think he is a brilliant person and I love reading his blog every time he updates. I think that in each post he often puts together a more passionate and thought provoking piece than many of us do over the course of a dozen posts (myself included). As a result I find myself so predisposed to liking this adventure that I can't tell you that it isn't because I think so highly of him. And that puts me, as a reviewer, in a terrible place: I'm unreliable.
Let me tell you what I like about this adventure.
From the moment that I began reading the descriptions of the cast I found myself taken with this adventure and I have been actively working to incorporate them into the campaign I'm preparing. I'm a cherry picker of a Dungeon Master and the way Jens has created these characters makes them very easy to throw into my pulp heavy games. I love things like this, and Jens is always a fountain for such things on his blog, so it's good to see that in this adventure there's a lot there for me to use. It's also just zany as all get out and I fucking love that. I love the drug running gorillas, the world's strongest man, the carnival, and the aliens! There's just so many wonderful things here, and they're all strange, and funny, and just hitting right in my sweet spot.
Also, I've totally added the Mark Van Vlack Monkey Generator to my Dungeon Master's Toolbox. That thing is just a quick, useful way to describe monkeys beyond, "You see a fucking monkey flinging poo at you from the tree."
Should you go out and download Monkey Business?
I say absolutely. It's fun and zany - but here's the best part about about Jens publishing it as a pay what you want venture: you can try it for free. You can download the adventure, and if I'm right, you'll find that it's more than worth paying for at which point you can purchase it again from Drive Thru RPG and toss Jens some well deserved cash.
Wednesday, July 5, 2017
Since I first began this blog nearly four years ago I've kind of been an eclectic read. Sure I've come back to my primary topic, Greyhawk, time and time again, but I wouldn't exactly say that Dyvers has been a particularly focused blog. I've run series on art, the best reads from across the blog-o-sphere, great blog roll calls, actual play write-ups, game theory, rebuttals to other blogs, video game reviews, book reviews, role-playing game reviews, and in general just been a bit all over the place. Lately though I find myself wondering if I shouldn't theme the blog better. Run a month on one large topic exploring the various subtopics attached to it?
I don't know, would you all get bored if Dyvers started running month long series? Do you even like it when I write a series of posts?
You guys have been such an incredibly big part of Dyvers over the last four years that I want to know what you think. What excites you on the blog? Is it when I write titles that amuse me, or do you prefer the ones I've been doing lately where I'm a bit more (accurately) descriptive of what is actually happening in the blog?
Saturday, July 1, 2017
So last night I was reading a bit of Carl Sargent's work on Greyhawk and it got me to thinking how much fun it would be if we were to get some new exploration of the Greyhawk Wars time period or the era shortly thereafter. There's so much fertile ground to explore there that I would love to see it done.
Perhaps I will.
Anyway, while I was thinking about it I made this thing. It's a bit massive when you blow it up, but I like it all the same.
If you like it, please share it with your friends, with the people at Wizards of the Coast, and with random strangers you meet at game shops. Spread the word about Greyhawk kids!
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