Showing posts with label Art. Show all posts
Showing posts with label Art. Show all posts

Friday, August 4, 2017

Friday Artfest: 1920 - Final Charge by Jakub Rozalski

1920 - Final Charge by Jakub Rozalski
1920 - Final Charge by Jakub Rozalski is part of a larger series of paintings that the artist has been working on from an alternative earth and First World War where massive war machines ambled their way across battlefields and wrecked havoc on a scale that I don't think any of us are capable of fully grasping. The entire series is well worth exploring but this one in particular has kept my interest for months and each time that I look at it I find some new detail that I had previously missed.

On this occasion my eyes are drawn to the delicate, orange flames lingering on the wreckage surrounding the lone solder with his rifle drawn in a hopeless stand against the charging cavalry. His legs have this implied tremble to them that hints at his desperation but his upper body shows a resoluteness that holds him firm in the face of insurmountable odds. Then I find myself noticing the eagle that flies over the left of the solder mounted on the white horse. I've assumed since I first saw this painting that it was a vulture but upon closer inspection it appears to be an eagle. Is the implied message here that the charging cavalry represents the forces of freedom while the soldier is but a stubborn hold out from some oppressive regime? I don't know the answer to that questions; however, I do know that I want a canvas print of it. 

If you, like me, enjoy Jakub's work I encourage you to visit his store on society 6 and purchase some of this gifted artist's works. I know I will be.

Thursday, June 18, 2015

Mock-Up Cover for the Princes of the Apocalypse Player's Guide

This morning I was kicking around on the Princes of the Apocalypse Player's Guide when I noticed that the cover was that cropped version of Raymond Swanland's painting. There's nothing wrong with Swanland's painting, in and of itself, but the way that Wizards of the Coast cropped it has just always felt a bit lackluster. So I thought that I would mock-up one based on some of my favorite book covers. 



I patterned it off an old A Canticle for Leibowitz cover that Bantam Books put out back in 1976 that I just loved. That cover, I believe, was done by Richard Powers. Powers was a fantastic artist whose work is featured on so many covers that it's hard to list them all but just know that the guy was an amazing artist who should far better known. In fact I like him so much that I used another one of his paintings, this one from the War of the Worlds, for this mock-up cover. Lord knows it's a hell of a lot creepier than the one they're using now. Oh, and on the spine and on the front cover I used the old TSR wizard and put Wizards of the Coast under him because I like that logo a hell of a lot more than the one they're actually using.

The cover is a jpeg and is set up dimension wise for the 6 x 9 US trade which should make it possible to use. Either way I hope that you cats like this mock-up because I might be doing a few more.

Monday, May 11, 2015

Last Stop, She Will Never Forgive You

She Will Never Forgive You by Charles Akins
This is the second in the Last Stop series. I really like the way that She Will Never Forgive You has turned out, even more so than Deep Breath as I've learned a lot about how to get the digital shading to show more like it would when I was painting it. As a whole I'm very happy with this one.

For those of you who wonder about such things I used paint.net as my program to create the image. Before it was flattened as a jpeg it consisted of 27 layers.  At it's full size it is is 24" x 24" and 150 pixels per inch. The font used is Veranda. If you like the picture you can now purchase a copy from my Zazzle storefront. The poster is $21.00 and you can go directly to the poster's page by clicking on the link below.


I hope you all enjoy the Last Stop series. Thank you to everyone who has shared the posts on Google+ and the various social medias, for all the plus ones, for all the comments I've received on the series both here and elsewhere. And a special thank you for those of you who have helped to fund this project by purchasing the posters. I appreciate you all.

More later.

Monday, May 4, 2015

The Last Stop, Deep Breath

Since I first started doing the Greyhawk posters I've been having a lot of fun creating again. There's something so satisfying about the whole process of making these things. 

So I decided to start making a new series of posters that will go under the title "The Last Stop." These posters have a theme that runs across them but I'll leave it up to you to determine what that is, and whether you like them or not. Here's the first one, Deep Breath. I hope you guys like it too.


I'm experimenting with these images so you'll have to bear with me as I work through it all.

Wednesday, April 9, 2014

Sunday, October 6, 2013

The Vriyagga

Yesterday when I posted the article Dragon Magazine #4 Special Empire of the Petal Throne Issue I mentioned that I was absolutely taken with the Vriyagga and I meant it. I've had nightmarish images of that beast roaming about in my mind's eye for nearly a week now and I can't hardly wait to push that bad mother out of my mind's eye and into my games.

The description of the beast from the article in Dragon Magazine #4 is spectacular. It reads:
". . . In the oldest extant book, the Chronicles of Llyan of Tsamra, there is mention of a semi-legendary race which dwells in a city on an island in the “farthest reaches of the sea”; this race is described as being giant Ghar who ride upon vehicles, and it is called the Vriyagga. Probably the author was referring to the terrible inhabitants of the City of the Red-Tiled Roofs, the original name of which is lost in the mists of history.

The City of the Red-Tiled Roofs can only be reached through the subterranean transport system which still exists under many parts of Tekumel. It is a city of great, empty buildings, vasty halls, and intricate architecture, all empty of any life and also lacking in any signs of the reasons for its desertion long ago. Ewers and utensils still sit on the crumbled tables, furniture long rotted away to fragile dust still lines the hallways, chests of incomprehensible objects are still stored in its wealthy storerooms — and there are no signs of any inhabitants. Only the Vriyagga now patrol its marble streets.

The Vriyagga is a creature to strike terror into the most heroic breast: a huge pair of wheel-like appendages revolve around central axes like the treads of a tank, powered by gnarled and knotted cores of muscle-fiber. A great central braincase hangs between these, and from the lower part of the parody of a face there depend four (or more in larger specimens) great tentacles covered with powerful suckers. The mouth is lined with poison-dripping purple feelers, which can also serve to kill and ingest its victims. The ebon eyes are like great black opals, drinking in all available light and allowing the Vriyagga to see in the dark. This terrible creature has considerable intelligence and can think, organize, call up its fellows, and lay ambushes, although it cannot speak. It is limited, of course, in that it can only reach into areas where its great treaded wheels will carry it. Thus, it cannot climb stairs or do more than reach into smaller rooms (even this is dangerous, since it senses heat and can thus grope about until it catches someone. Its tentacles are very tough (armor class 2 to sever), and they do 2/4/6 dice of damage per turn to a victim caught in their toils, depending upon the size of the Vriyagga. The larger specimens move slower than the younger and smaller ones, of course, but the former are more intelligent and have tentacles sometimes capable of snaking their way up into a second storey room!

The origins of the Vriyagga are uncertain. There are no records, and thus it can only be theorized that these creatures were brought as zoological specimens from some distant world during the early period of humanity’s technological greatness. They appear to live on the Qu’uni — another species found on the shores of the island upon which this ancient and mysterious city is located. These are pallid, semi-transparent shrimp-like creatures who automatically attack human parties trying to obtain water (the water supply system of the old city has become useless, and there are no visible wells). The Vriyagga prefer juicier humans to the rather tasteless blandness of a Zu’uni, however, and once discovered, a human party had best plan to remain high up in the crumbling, ruined buildings, out of the long tentacles’ reach . . ." (Dragon Magazine #4 pgs 19 and 21)
Like the works of H.P. Lovecraft and his Cthulhu mythos, the Vriyagga isn't just some fantastical beast that should only haunt those esoteric novels and dusty tombs that crowd our book shelves. It deserves to have a place in our games and in our active imaginations. It should be a danger that hunts the forgotten temples and cities of our fictional worlds.

All of that said I hated the illustration from the magazine so I made my own.

Vriyagga by Chalres Akins

I hope he inspires your games and creeps about your mind's eye as he has mine for the last week.

Wednesday, October 2, 2013

Stefan Pokorny, I'm a Fan, Sir.

Dwarven Forge is an amazing company founded by sculptor and all around groovy guy Stefan Pokorny. They have the best designed room tiles, cavern features, and set pieces for role-play games that I have ever run across. 

Little wonder too as with a little bit of research you look at some of the amazing works of art he has produced outside of Dungeons and Dragons game related materials.

Nude by Stefan Pokorny
There are some wonderful paintings and sculptures out there, but the one above is my personal favorite. There is just something so comfortable and warm about this picture. Maybe it's the look on her face or the way that she's holding the wallet or the empty bottle of beer sitting next to her. I'm unsure, but it is just a fantastic and beautiful painting.

I began writing this article after the Dwarven Forge posted a video of Stefan Pokorny running a game of Dungeons and Dragons and talking about how he created the company and what his goals for the future of the company are. Throughout the video we're given glimpses of his art, his sculptures, his maps - my god his maps are stunning - and I found myself wishing that I could hit the lottery and buy all of his set pieces.

Closing Comments.

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