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Unlocking Challenges by Spending Loot by +Eric Treasure, from the blog The Dragon's Flagon: An interesting departure from the usual format of finding ways to get players to part with their wealth that harkens more with modern massive multiplayer online games than with the traditional role-playing game experience. A clever solution to the "problem" of player wealth.
Worlds in Peril by +Lowell Francis, from the blog Age of Ravens: There are few voices that I trust more than Lowell Francis when it comes to supers games and his examination of the Worlds of Peril kickstarter makes me wish for more disposable income. If you're looking for more Superhero fun then this kickstarter sounds like the place to go.
Legends and Lore: Getting with the Times by +David Guyll, from the blog Points of Light: While the Legends and Lore column by +Mike Mearls is designed to give people some insight into the design process of the new edition of Dungeons and Dragons it has often been a source of consternation for many long time players of the game. No player has more eloquently or vociferously dissected these articles than David Guyll, and in this latest analysis he continues to hammer away at the steps of one of the biggest companies in the hobby.
Getting a Handle on Faeries by +Rob Conley, from the blog Bat in the Attic: If you've ever tried to use faeries in your games and wanted to add a depth to them beyond the statistical framework your favorite role-playing game provides than Rob Conley has the article for you. This expansive post will provide you with a whole new way to look at the Fae in your games.
We Need More Casual Gamers by Jason Salvatori, from the blog Rule of the Dice: After a week that saw more examples of assholery than most Jason Salvatori comes along to remind us that this hobby needs to be a "big tent" and not a tiny umbrella with holes where your girlfriend stands.
Longevity Clause by +Bruce R Cordell, from the blog Bruce R. Cordell: This quick little bit of fiction from Bruce is just the sort of thing that makes me regret not backing the Strange when it's kickstarter was rolling along. Hopefully I'll get to make up for that mistake when the books make it to market.
I'm a Wizard! Learning to play a Wizard in Dungeons and Dragons has always eluded me, thankfully that's no excuse for not playing one in my gaming circles. Come along for the ride.