Rules, Rules Everywhere and Not a Soul to Abide by Them.
Sitting on the dock listening to the crickets chirping and the peepers striking up a hell of a tune I found myself mulling over how damned foolish we tend to get in this hobby over wilderness exploration. As a group we take ourselves out of the reality that exists just outside our walls and create, often out of whole cloth, rules that no natural world could exist by just so that we can vainly proclaim our mastery over the mercurial games we play. It's a vanity game we're playing when we go down that avenue and as group we need to stop wasting our time pretending like it's anything else.
Look you can work on your game maps for decades and post them to your blog along with your countless pages of excel formulas that detail every minute detail of your world. I'm sure that someone out there will be really impressed with the volume of work you've put out and they'll probably fellate your ego. The problem is, you're just wasting your time.
I'm all for knowing the broad ranges of creatures that exist in your gaming region. I'm just not for wasting my time drawing out useless charts that will never get used by anyone - let alone me. See I'll make disease charts and invent crowd movement rules to simplify my life and to make my games run smoother, but I'm not going to spend my nights creating excel charts that will let me know when the buffalo herd is going to be hit with a massive sexy-time-tornado the likes of which will make Havana seem like a timid and sexually repressed area.
If what you're working on is not germane to the game stop wasting your time fooling with it. Put your efforts into avenues that will actually make things easier for you. The game is hard enough without adding complexity just to stroke your own metaphorical prick.